Light ’em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decoupling
arXiv:2604.24053v1 Announce Type: new
Abstract: Full 360$^\circ$ novel view synthesis under low-light conditions remains challenging. Insufficient illumination, noise amplification, and view-dependent photometric inconsistencies prevent existing metho…