MachineLearning

Training an AI to play Resident Evil Requiem using Behavior Cloning + HG-DAgge [P]

Code of Project: https://github.com/paulo101977/notebooks-rl/tree/main/re_requiem I’ve been working on training an agent to play a segment of Resident Evil Requiem, focusing on a fast-paced, semi-linear escape sequence with enemies and time pres…