cs.GT, cs.LG, cs.MA, cs.SY, eess.SY

Choose Your Battles: Distributed Learning Over Multiple Tug of War Games

arXiv:2509.20147v2 Announce Type: replace-cross
Abstract: Consider $N$ players and $K$ games taking place simultaneously. Each of these games is modeled as a Tug-of-War (ToW) game where increasing the action of one player decreases the reward for all …