3DTurboQuant: Training-Free Near-Optimal Quantization for 3D Reconstruction Models
arXiv:2604.05366v1 Announce Type: new
Abstract: Every existing method for compressing 3D Gaussian Splatting, NeRF, or transformer-based 3D reconstructors requires learning a data-dependent codebook through per-scene fine-tuning. We show this is unnece…